gs.materials.Rigid#
- class genesis.engine.materials.rigid.Rigid(rho=200.0, friction=None, needs_coup=True, coup_friction=0.1, coup_softness=0.002, coup_restitution=0.0, sdf_cell_size=0.005, sdf_min_res=32, sdf_max_res=128, gravity_compensation=0)[源代码]#
基类:
Material- property gravity_compensation#
- property friction#
- property needs_coup#
- property coup_friction#
- property coup_softness#
- property coup_restitution#
- property sdf_cell_size#
- property sdf_min_res#
- property sdf_max_res#
- property rho#