gs.materials.PBD.Particle#

class genesis.engine.materials.PBD.particle.Particle(rho=1000.0, sampler='pbs')[源代码]#

基类:Base

This creates particle-based entities that has no inter-particle interaction at all; i.e. it is only affected by external forces. This is useful for creating particle-based animations. This material will be handled by the PBD solver, but there’s actually nothing to solve really. It’s just hosted under the PBD system.

property rho#
property sampler#