gs.textures.ColorTexture#
- class genesis.options.textures.ColorTexture(*, color: tuple[float, ...] = (1.0, 1.0, 1.0)) None[source]#
A texture that consists of a single color.
- Parameters:
color (list of float) – A list of color values, stored as tuple, supporting any number of channels within the range [0.0, 1.0]. Default is (1.0, 1.0, 1.0).