gs.materials.PBD.Liquid#
- class genesis.engine.materials.PBD.liquid.Liquid(*, use_visual_raycasting: bool = False, rho: float = 1000.0, sampler: Literal['pbs', 'random', 'regular'] = 'pbs', density_relaxation: float = 0.2, viscosity_relaxation: float = 0.01) None[source]#
The liquid material class for PBD.
- Parameters:
rho (float, optional) – The rest density of the fluid in kg/m³. Default is 1000.0.
sampler (str, optional) – Particle sampler (‘pbs’, ‘regular’, ‘random’). Note that ‘pbs’ is only supported on Linux x86 for now. Defaults to ‘pbs’ on supported platforms, ‘random’ otherwise.
density_relaxation (float, optional) – Relaxation factor for solving the density constraint. Default is 0.2.
viscosity_relaxation (float, optional) – Relaxation factor used in the viscosity solver. Default is 0.01.