Morph#
A morph carries both the geometry and the pose of an entity. Pick the matching morph to build an entity from shape primitives, meshes, URDF, MJCF, Terrain, or soft robot description files.
A morph carries both the geometry and the pose of an entity. Pick the matching morph to build an entity from shape primitives, meshes, URDF, MJCF, Terrain, or soft robot description files.