Couplers#
A coupler transfers forces and state between the physics solvers so that different material types interact in a shared scene, for example a rigid gripper grasping a soft object. The simulator holds exactly one coupler, selected by the coupler options you pass to the scene. For guidance on choosing between them, see Coupling.
Coupler types#
Base options#
Every coupler options class inherits these fields from BaseCouplerOptions.