AvatarJoint#
- class genesis.engine.entities.avatar_entity.avatar_joint.AvatarJoint(entity, name, idx, link_idx, q_start, dof_start, n_qs, n_dofs, type, pos, quat, init_qpos, sol_params, dofs_motion_ang, dofs_motion_vel, dofs_limit, dofs_invweight, dofs_frictionloss, dofs_stiffness, dofs_damping, dofs_armature, dofs_kp, dofs_kv, dofs_force_range)[source]#
Bases:
RigidJointAvatarJoint resembles RigidJoint in rigid_solver, but is only used for collision checking.