AvatarGeom#
- class genesis.engine.entities.avatar_entity.avatar_geom.AvatarGeom(link: RigidLink, idx, cell_start: int, vert_start: int, face_start: int, edge_start: int, verts_state_start: int, mesh: Mesh, type: GEOM_TYPE, friction: float, sol_params, init_pos, init_quat, needs_coup: bool, contype, conaffinity, center_init=None, data=None)[source]#
Bases:
RigidGeomAvatarGeom resembles RigidGeom in rigid_solver, but is only used for collision checking.